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Friday, 30 August 2013

BLOG -- Fan Expo Canada 2013

*Sniffle* I'm soooo sad... not just because I want Fan Expo to come back... but because I somehow lost all my blogging progress about Fan Expo... I woke up at 6 AM yesterday, determined to finish my blog. All I did was press "Enter" to create a new blank line... then I pressed "Backspace", and it erased my entire blog... I pressed the "undo" button as far as I could, but to no avail. I exited the page, hoping that it didn't automatically save, but it did... ... I only had Sunday left to cover and I would have been done!! Now I have to start over. You have no idea how much I want to cry right now... :(

Anyway... I had a lot of fun at Fan Expo this year. I attended some really neat and useful panels, and I saw some awesome cosplay and cool promotions (I think some companies are catching on that marketing creatively is key in conventions). I also had a "one-sided convention crush" (first time!), but I'll talk about that at the end of the blog, since it's more of a personal experience than anything.

There were two new things this year:

1. An added Sports Expo -- If I had time, I was planning to check out the autograph costs for a team-mate.

2. The fact that Fan Expo was taking place at BOTH the South building and North building. Every year before that, it took place at one or the other. Despite adding a lot of walking time for going back and forth between the two buildings (they split the Autograph area between both buildings, too), I think this expansion of convention space is nice. It was definitely needed.

This year, a lot of my time was spent lining up for panels (and attending them), doing my StreetPass while waiting (seriously, conventions are sooo good for picking up StreetPasses), and getting excited over Hatsune Miku. I was also a bit more chatty this year... and that boggles my mind. Me... chatty? I'm often so quiet. It was a bit different from my norm, but for the most part, I enjoyed it.

Just to warn you: this blog will be quite long. I'll be covering each day of Fan Expo Canada -- what I did, what panels I attended, and any thoughts. That's four days' worth of blogging. I've lumped all my pics of cosplayers into one section. If you want to see just that, search for "Photos of Cosplayers". For the section of what I've bought, search for "My Convention Purchases". :)


The Little Details
Dates of Fan Expo Canada: August 22 - August 25, 2013
Location: Metro Convention Centre (Toronto, Ontario)
Ticket Price Total: $158.00 (Premium admission; Deluxe 4-day admission was $115)


Thursday
Time Attended: 5:00 PM - 7:45 PM
Since the addition of this fourth day (I think it's been 3 years now), I find the Thursday to be like a throwaway day. You go for maybe one or two panels, but it's mainly to get your bearings and get your legs familiar with walking to the next panel or autograph area. That's what I did when I got there.

As a Premium attendee, I was able get into Fan Expo at 2 PM today (Fan Expo opened at 4 PM for everybody else), but I didn't -- I would have just spent hours waiting for my next thing.
 
My Premium admission swag. 
What's up with the Lucky Charms and hot sauce?

Workshop: Plot any Story in Under an Hour -- 6:45 PM
Ty Templeton hosted this panel and it was really fun, funny, and filled with useful stuff. He told us the mechanics of building a good story and then we all collectively tried to create a good story during the panel. Here's what we came up with:

The main character is the clumsiest burglar in Canada. She steals because she is trying to get enough money to raise her child (she's a single mom). 

Would a story like that pique your interest? Here's a bit more to the story:

The cop character chasing her falls in love with her. The burglar one day trips on the front steps of the bank (before breaking in), breaks her leg, and sues. The burglar wins the money, her chance to get out of her lifestyle, and the ability to provide for her child. The child, however, doesn't like how her mother acquired the money and ends up distancing herself.

During the panel, we also came up with the opening scene for this story, and the possible end scene. Personally, I don't think I would ever want to create a story under an hour... but now I know how, if I needed to. 

Misc. Photos for Thursday
TARDIS from Dr. Who.


Some sort of Batmobile.


The costs and schedules for the celebrity photo ops.
Some of the prices are really up there!


Friday
Time Attended: 9:45 AM - 7:15 PM
So I got to Fan Expo minutes before opening time. Big mistake. There was a long line-up to get in. Even Premium attendees couldn't escape the winding snake of the line. Thankfully the wait wasn't that long, but still -- crap, there's tons of people. All I wanted to do was get in line to wait for my panel.

Fan Expo crowd on a Friday morning.

When I got in line, the guy in front chatted with me and now we're sorta friends (amazing -- this almost never happens to me).

Basic Kickstarting & Crowd Funding -- 11:00 AM
This mainly focused on how to plan Kickstarting projects for video games, but a lot of it could also be applied to other categories.

Here are a few main things that I took away from this panel:

1. Build your fanbase / audience -- then bring them to your Kickstarter project. If somebody already likes your work and what you do, the chances of getting funded by them are much higher than somebody who doesn't even know you exist.

2. Research on... everything -- see what other Kickstarter projects similar to yours are already running -- see what kind of funding they're asking for, and see what the money would be used for. From that, try to calculate about how many backers you'd need (for which funding tiers) for your project.

3. When the project is successfully funded, try to make relations with whichever manufacturer / distributer / printer for possible discounts. If you anticipate more Kickstarter projects where you will still need their business, mention that to possibly establish a long-term business relationship.

This panel was really useful and informative. Though it wasn't my intention, I'm already on the right track, building my own fanbase / audience with my blogging. (Thank you to those who read my blog. I really, really appreciate it!!) :)

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With an hour to spare before the next panel, I trekked to the North building, curious if Brad Swaile was there (I want his autograph!). He wasn't -- back to the South building, hahaha... 

On my way down, I overheard an attendee talking about a promotion happening in front of the South Dealers room. Since I still had a bit of time, I decided to check it out. 

The promotion was for Lucky Charms, and I gotta say -- it's pretty neat and elaborate! The promoters were dressed in medieval era (I think...?) green-brown clothing, giving away treasure chest cards. When you scan your card, the screen will reveal if you've won a power-up or not. If you don't win, you get a mini cereal box of Lucky Charms.

Power-ups vary and are one-time-use, but they work soooo well in the convention environment. One power-up allows you to jump places in an autograph line; another allows you to jump to the front of a panel line; one of the major power-ups grants you 3 years' worth of deluxe Fan Expo passes (super awesome). I gotta say: whoever thought of this promotion was brilliant.

Lucky Charms promotion.


One of the NPCs for the Lucky Charms promotion. 
He was really in character, always calling us "Charm hunters".

Writing, Making & Selling Your Web Series -- 2:00 PM
This panel was really neat. There was a lot of discussion about the things to consider when creating a web series: the length of each episode, how often you put up a new episode, whether or not to put up just one episode or multiple episodes at a time, how much audience interactivity / feedback will be considered for future episodes.

One of the main things I took away from this panel was: keep the audience engaged. Give them a reason to keep checking back, whether it's uploading a teaser to the next episode, concept / production videos, something. 

I don't know if I would ever try making a web series, but I am interested in watching a few now (like Verdict).

Publishing Your Own Game -- 3:45 PM
I was hoping this panel would be about publishing your own video game, but it wasn't. This was more about how to publish your own live-action role-playing game (with the story book and dice). I would have left, but I was sitting at the front, so... I stuck it out.

The information was useful for its topic, though.

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With 15 minutes before the start of Yuu Asakawa's autograph session, I rushed to the South Dealers room (the autograph area is inside the Dealers room). Thankfully, the line wasn't too long. However, the line was moving very slowly. But it's totally forgivable. Yuu Asakawa was really friendly and nice to each fan. She was also allowing her fans to take a picture with / of her for free. I know I'd appreciate that treatment. 

Nearing my turn, I was getting a little nervous. I had three things I wanted her to sign: a Hatsune Miku CD album booklet, an Azumanga Daioh DVD mini booklet featuring Sakaki, and an autograph (shikishi) board. All I was thinking about was: is there a limit to many things she could sign?

When it was my turn, Yuu Asakawa greeted me in perfect English.

"Hello! How are you?" she said, smiling brightly.

"I'm good!" I said, "How are you?"

"I'm good!" she said. Then she went on to signing my three items (yay!).

I get so starstruck in front of celebrities (or people I admire). I gotta fix that, hahaha. 

Yuu Asakawa holding the autograph (shikishi) board and the DVD mini booklet.
Thank you for coming to Fan Expo!

After getting Yuu's autograph, it was around 5:50 PM. I rushed to North building. Brad Swaile was there and I quickly got in line. I really wanted him to sign my stuff (so I don't have to bring it with me tomorrow). 

When I got in line, I noticed the sign on his table:

The cost for Brad Swaile's autograph. 
I took this pic mainly for his Photo Ops comment.
He's so modest. :)

There wasn't much of a line-up, but just like Yuu Asakawa, Brad was really nice and friendly with his fans, and offering free photo ops, so the line was moving slowly, too. I ended up briefly chatting with the guy in front of me. He wants to move to Toronto and pursue something related to art. I wish him the best.

When 7 PM rolled around, an announcement came on, notifying the end of Fan Expo for the day. I got a little antsy. Will Brad still sign my stuff??

Yes, he did!

My conversation with him (to the best of my memory):

"Hello! What can I do for you today?" Brad said.

"Hello! Umm, can you sign two things for me?" I asked.

"Absolutely."

I placed an autograph board and a DVD / Blu-Ray cover art for Black Lagoon on his table.

He looked at it and then looked back at me. "So what's the second thing you want me to sign?"

"Oh, this!" I said, touching the autograph board.

"Oh!" He laughed. "I thought it was a board to keep the paper straight."

"Now I have a question for you," Brad said.

"Okay."

"What other shows have you seen me in?" he asked.

"Ummm..." I started, looking away. Man -- it's so hard to think when you're starstruck and trying to break down / understand the question. Does he want me to tell him all the series that I know him from? Or all the series that I know him from and have seen in English dubbing? I know he plays Light in Death Note and Quatre from Gundam Wing, but I barely saw any of those series in English dub.

My eyes still averted, I answered sheepishly, "Well, I've watched some Dragon Ball Z... and you play my favourite character..."

"Ah, so Gohan, huh?"

"Yeah..."

Then he began to doodle on the autograph board.

Video of Brad Swaile signing my autograph (shikishi) board. 
He's so cute when does his "shwing!" sounds.
My voice sounds so blah here.


Pic of me (with my face blocked out) and Brad Swaile.
Thank you for staying past 7 PM to sign my stuffs!
Isn't he so pretty? :)

Misc. Photos for Friday
Lego Yoda.


Lego... something, I don't know.


Lego Iron Man vs. cosplayer Loki! (who will win?)

 
Lego Super Man.


Saturday
Time Attended: 10:00 AM - 7:00 PM
Now if you thought the Friday morning crowd was huge... think again.

Fan Expo crowd on a Saturday morning.

Thankfully, once I got to the South building, I was able to sit in the room for my next panel instead of lining up. 

One of the attendees (who was also waiting for the same panel) chatted with one of the panelists, commenting that celebrity autograph prices are ridiculous. The panelist responded, saying that he saw the autograph cost as more of a price to have a few minutes with the celebrity, more than getting the actual autograph. That really made me think. It makes so much sense! The next time I get a celebrity autograph, I am so gonna make the most of my few minutes with him / her.

Comic Book Law: What Creators Need to Know -- 11:30 AM
This panel was an absolute wealth of information. I learned so much! The panelists talked about some of the copyright / trademark laws in Canada and US, and the ways to better protect your creation. Here are a few things I learned:

1. When creating characters in book format (like a novel), have as much visual and written documentation on the characters to better protect them.

2. When trademarking a brand name or logo, you only have trademark rights to it in the country you registered for the trademark (so trademarking a name in China will give you trademark rights in China, nowhere else). Therefore, if you're planning to market your products / services in more than one market, trademark your name in ALL of those places. Don't end up like what happened with Marlboro.

3. Be certain about who owns the copyrights when you:
-create a work with multiple people (each person owns the copyright)
-create a work related to your field of employment (the employer)
-create a work related to your field of employment, but working as an independent contractor (most likely you unless outlined otherwise in the terms of the contract)
-create a work while on the job (depends on your terms of employment)

4. If you want to register your work for copyright, it's better to get US registration for it. When you get a US registration, you have to supply a copy of your work, which isn't asked for for Canadian registration.

5. Sending yourself your document through the mail is NOT a sure-fire way to protect your work.

This panel was very informative -- very useful.

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With a good chunk of time to spare (finally!), I made my way to South Dealers room. When I realized that I had no plans to buy any official merchandise (like DVDs / Blu-Rays, manga, figures), I explored the other areas in the Dealers room.

I slowed my pace slightly when I reached the gaming area, but continued walking since there were lines to almost every game. 

Around the back was this long cargo truck with Super Man's face and the phrase "Discover your Powers with Norton" plastered on it. It was, of course, a promotion for Norton. 

A group of other attendees and I were gestured into a black tent with a huge screen. I thought we were going to be brainwashed. Instead, we were tasked to find clues and help people all over the city. We were then given a scanner device and were led to the inside of the cargo truck. Inside was a cardboard mural construction of a city with Super Man symbols. We were to read a clue from our scanner device, find the correct location, scan the Super Man symbol, and then answer a question about which Norton product would best protect the given situation. Once we were done, we were given a yellow cape, and a chance to have our picture taken with Super Man.

It was kinda neat.

Norton promotion.


Me (with my face blocked out) with a shot of Super Man.

Crypton Future Media Presents: Hatsune Miku Panel -- 4:00 PM
I think this week's blog will be something Hatsune Miku-related. Too many Miku things happening this week to not talk about Miku.

Before attending this panel, I already knew a lot about Hatsune Miku. I knew that Hatsune Miku is a voice synthesizer and that her songs are created by the users (fans) of the Hatsune Miku voice synthesizer program. I also knew that she can carry a varied fanbase because she doesn't have a set personality (fans are free to perceive her however they like, which in turn, could make her more personal and relatable). 

There was one thing I didn't know: the reason Hatsune Miku live concerts are so high energy and successful. I always thought it was to see her on stage, but it actually goes deeper than that. Crypton explains that Hatsune Miku live concerts are like a celebration of creation. Since Hatsune Miku songs are created by users, when she goes on stage and sings, she's expressing somebody else's creation -- like singing for them. When I heard that, I was thinking, Woah...

Think of this scenario: You create a song using the Hatsune Miku voice synthesizer program. You share it online, and who knows, it gets selected for a future concert (I don't know how realistic this is -- I don't know the process of song selections for Hatsune Miku live concerts). Then Hatsune Miku goes on stage and sings your creation, with everybody cheering for her -- for your creation -- for you. I can't even begin to describe how gratifying that would feel...

Hatsune Miku live concerts are celebrations of creations -- It's a wonderful perspective.

I definitely can't wait for the Hatsune Miku V3 English voice synthesizer to come out. I'd like to create some songs and share them with the world.

Crypton talking about Miku.
Thank you for coming to Fan Expo! 


Hatsune Miku's information. When they got to this slide, 
many attendees lifted their cameras. So funny. I did, too, though, so...

Direct from Japan: Yuu Asakawa Vocaloid -- 5:00 PM
This was a Q&A session with Yuu Asakawa. Yuu is soooo cute, funny, and adorable! I would have taken a pic of her, but my cell phone battery died by this time (Noooooo! D:). She did her best to answer every question in English, but sometimes she still had her translator do it. 

When Yuu talked about voice acting in Japan, I got the impression that it was, sadly, a very cutthroat industry. You gotta find something that can set yourself apart from the others. That's why Yuu learned English.

Yuu likes playing video games, particularly the Resident Evil games -- for Leon S. Kennedy (haha! That's why I want to play Resident Evil 4). "Screw Ada!" she breathed. So cute.

Yuu really wants to try working overseas, so if anybody's looking for a voice actress, she's your gal! 

At the end of the panel, Yuu announced that it was her translator's (Rin's) birthday. We all sang Happy Birthday to her. It was really fun!

Yuu also brought her 3DS, but I didn't get a chance to Streetpass her.

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After the panel with Yuu Asakawa, I rushed to Voice Acting 101 with Brad Swaile, but they were at full capacity. :(

Misc. Photos for Saturday
Minecraft and R2D2.


Replica weapon from Gears of War 3.


Bunch of storm troopers.


Cyanide and Happiness booth this year. The banana costumes are funny.


Sunday
Time Attended: 9:45 AM - 5:45 PM
Off comment: Finally! Back to where I was with my blog yesterday... at 6 AM. *sniffle* ;_; (is currently 9:32 AM)

I wanted to attend the Cast of Walking Dead panel, but knowing that the subway starts running at 9 AM on Sundays, I knew I was at a disadvantage to those who stayed at hotels. And I was right. By the time I got to Fan Expo, there was already a massive line. And the panel didn't even start until 11 AM. 

Screw it! I thought, and I trekked to the South Dealers room, spent a lot of my money at the Artists Alley, and got in line for the next panel.  

Takamasa Sakurai: Power of 
"Cosplay, Anime, Manga and Kawaii-Fashion, Idol Music of Japan" -- 12:45 PM
Takamasa Sakurai's presentation looked at how the Japanese pop culture was slowly making its way across the world and being accepted as "normal" ("normal" is a super subjective term, which is why I've placed the quotation marks). If gothic lolita fashion or cosplay became more seen as "normal" in Toronto, I would totally wear the stuff more often. I actually attended Fan Expo in a different outfit everyday, because I rarely get the chance to wear them on a "normal" day.

Takamasa Sakurai also talked about how cosplay can cross boundaries and create connections. I've never thought about cosplay in that way. In a room full of strangers, common interests could be found through cosplay. If, say, a guy was dressed as... Locke from Final Fantasy 6, anybody seeing him could presume two very likely things:

1. The guy likes Locke's character
2. The guy likes Final Fantasy 6

Anybody seeing him who also likes Locke from Final Fantasy 6 will know they share a common interest.

It is very likely (unless you have tons of money to spend on cosplay) that people who cosplay, cosplays from a series they like, and most often, a character they like (though that is not always the case). Making costumes can be very time-consuming. Why would anybody spend time creating a costume for a character from a series they don't like and then wear it? It doesn't make... a lot of sense.

If I cosplay as Hatsune Miku, everybody will know (well, everybody who can recognize who I am) that I like Hatsune Miku. If I sing one of her songs at a karaoke event or something, everybody will know that I like that particular song of hers.

From his presentation, Takamasa Sakurai came across as all-out easygoing, friendly, and funny. He mentioned that many people have asked him to autograph their Death Note books in the past, and he doesn't like it. Please, don't ask him to sign your Death Note book!

At the end of the presentation, he expressed a hope that we will all meet again, and then we all gathered together for a group photo. I wanna see that pic! Hahaha.

Takamasa Sakurai doing his presentation.

So You Want to be a Game Developer? -- 2:15 PM
This panel was really informative. And since I would like to be a game developer one day, I'm not gonna share what I learned. Haha. Just kidding.

The panelists focused on the indie game scene. Resumes carry almost no weight here. You have to be able to show what you can do -- meaning, that if you're looking to get hired into a video game company, you should already have some games created and they're online somewhere to be played on.

The video game industry right now is largely looking for programmers -- more so with female programmers (lucky that I'm female!). The reason for the gender specification is that when a female programmer is tasked with programming games for a female audience, any feedback she has could represent that target market. 

The main programming language to learn is C++, but there are also video game engines (like Game Maker and Unity3D) available that give you a chance to create games without knowing C++. For me, I use Ren'Py (awesome visual novel engine). The panelists also mention needing some math skills... (aggg, my cryptonite!!)

They also mentioned that attending Game Jams and other video game-related events is a good chance to meet people from the industry, and possibly build connections.

Okay... learning C++ is gonna be on my to-do list in the near future.

Exclusive Vocaloid: Hatsune Miku Live Party Concert Screening -- 4:00 PM
My ticket to the concert screening.

Yay, the event I was waiting for! I knew it was a DVD screening, but I didn't care. I had to attend and express my fandom and support for Hatsune Miku. I had a feeling that this DVD screening was like a test run, to gauge the fanbase in Canada. Of course, it wouldn't be a fully accurate representation since Fan Expo brings in attendees from all over the world. But it's still some kind of visual gauge.

I really hope a live concert of Hatsune Miku will come to Canada.

The DVD screening was great. I really loved that she sang "Melt" and "Yellow" -- I love those songs.

The audience. Lots of people! Yay!

I don't remember which song this is, but Hatsune Miku looks so pretty here.


Overall Thoughts
Fan Expo Canada 2013 was great. It was really unfortunate that I couldn't attend Brad Swaile's panel or any of the Sketch Duels, but I enjoyed what I did attend. I think I learned the most from panels this year, compared to all the other past conventions. The cosplay was also pretty varied, though I saw a ton of Finns and Jakes from Adventure Time (which is totally a good thing, 'cuz Adventure Time rocks).

Also, I got a ton of Streetpasses for my Streetpass games. I can't wait to attend next year. On the way back home, I ended up chatting with somebody about Fan Expo (what is up with me being chatty this year? I don't get it. That is sooo unlike me). 

Anywho, great show. :)


 All my consolation prizes from the Lucky Charms promotion.


Photos of Cosplayers
As mentioned earlier, here are some photos of cosplayers:

Psylocke from X-Men


Super Girl and... I don't know (little help, somebody?).


Bat Girl and The Riddler.


Jason Voorhees from Friday the 13th.


Scary Stay Puft Marshmallow Man.


Kick-A**.


Loki and Deadpool.


Jake from Adventure Time. Sooo cute!


Aang and Kuzon (who is also Aang). 
Kuzon is soooo cute! :)


Grell Sutcliff and Sebastian Michaelis from Black Butler.


Catbus!


Hatsune Miku. I will do my best to cosplay as her next year.
Just gotta buy the costume in time... 


Len & Rin Kagamine.


Megurine Luka.


Princess Peach, Princess Daisy, Zelda. Really nice outfits.


Villager from Super Smash Brothers 3DS / Wii U.


Violent Luigi.


Butterfrees from Pokemon.


Sailor Neptune, Pluto, Uranus, and Saturn.


Shadow of the Colossus.


Creepy character from The Grudge.
Smart choice to stand next to that bright board. 
The longer I had my camera up, the darker the screen got, 
automatically adjusting the focus to the bright board instead of the girl. 



Cosplay I wanted to take a pic of, but missed my chance
-Azula from Avatar: The Last Airbender (she was dressed so well, too!)
-Celes from Final Fantasy 6 (Whyyyyy?! D:)
-Alicia from Valkyria Chronicles (I almost never see any cosplayers for Valkyria Chronicles, and it's such an awesome game)


My Convention Purchases
Since I went over my $400 budget last year, I decided to up it considerably this year: $800. But guess what? I ended up spending less than last year's budget! Total yay for me (since that means more money is saved for other things). 

When buying fan stuff, I often have this frame of mind:

1. Does the art style align with my tastes?
2. Does this work express the kind of fandom that expresses me? (like, if I saw a poster of Zuko and Kitara holding hands and gently smiling, I might get it, because it expresses how I feel about their relationship -- a sense of deep understanding for each other)
3. Is this a piece of work that will evoke something in me every time I see it?

I gotta be picky like this, or my room will be filled with fan work. Of course, there are exceptions to everything. I'm way more lenient with crossovers or if it's just plain unique. Also, not every series gets the fan treatment. And of course, with original work, art style will play a larger factor. I'd say story, too, but you can't really stand at a booth, and read a whole volume to see how the story's like.

I was very poster-buying-happy this year, even though I'm not allowed to put up posters in my room.

Here is what I bought:


Cute cat posters.


One Piece x Gintama posters.


Snow Miku & Blue-Pink Hatsune Mikus posters.
Snow Miku is so adorable. 


Earthbound posters.


Archer from League of Legends (LoL), 
Hatsune Miku, and Serenity from Sailor Moon posters.
I haven't played LoL, but I like Archer's outfit.


Archer from LoL and Princess Tutu x Sailor Moon x Utena posters.


Posters from Xaio Bai. Her work is so pretty.


Manga and artbook from Shilin Huang. Her posters looked 
really nice, so I took a chance on her original manga volumes.


The Art of Daxiong Collection Artbook. I think next time I'll buy some prints.


Cute postcards. Yes, I know I already have 
that L postcard from last year's convention.
I just love it that much, haha. 


Buttons and a "Bleep Boop" R2D2 postcard.
I actually don't want the R2D2 postcard. I bought it because I liked the design but...
 not because I wanted to own it.


Some business cards.


Some more business cards.


So, to calculate the "damage" to my wallet:
Brad Swaile's autograph: $10
Cat posters: $30
One Piece x Gintama posters: $30
Snow Miku & Pink-Blue Mikus posters: $15 (these were a STEAL at that price!)
Earthbound posters: $20
LoL, Hatsune Miku, Serenity posters: $30
LoL & Princess Tutu-Sailor Moon-Utena posters: $20
Xiao Bai posters: $30
Shilin Huang's original manga & artbook: $60
The Art of Daxiong Collection Artbook: $40
Cute postcards: $10
"Bleep Boop" postcard: $2
Buttons: $20


Total "Damage" This Year: $317.00

Total "Damage" Last Year: $466.80




Well, thanks for reading (if you made it this far)! If you have any questions about anything I experienced at Fan Expo Canada, or just comments and questions on anything, feel free to comment!

Now I'll add some scrolly things and I'll talk about my "one-sided convention crush" (warning: that section is pretty long). I separated this from my Fan Expo experience because... well... even though it happened at Fan Expo, I don't think it's really related to Fan Expo. It's more a personal experience than anything else. So if you want to continue reading, feel free. But my Fan Expo convention experience portion is done.



This week's Sunday blog will be delayed to Monday -- to pace out the blogging by just a bit. I mean, my end-of-month blog is coming up tomorrow (a lot of blogs right after each other, haha).


Have an awesome weekend! :)

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My "One-Sided Convention Crush"
I was in line for Yuu Asakawa's autograph on Friday evening. A few minutes after I got there, two guys lined up behind me. I paid absolutely no heed to them, and continued my Streetpassing. Then the two guys started to converse, and I couldn't help but overhear the conversation (I mean, I was right in front of them). One guy had a slightly high-pitched, nasally voice; the other had a low, smooth one. 

They talked about various subjects, and at first, I really wasn't paying attention. But then the low voice asked the slightly high voice about his fluency in other languages, and my ears perked right up.

"Yeah, Japanese, German, and French." (not sure about French, but I remember three languages listed)

Then the low voice asked about the double Japanse pronunciations of "four" ("shi" / "yon") and "seven" ("shichi" / "nana"). 

"You can still pronounce them that way ["shi" for "four" and "shichi" for "seven"], but it's like, a crude way of pronouncing them." 

They continued talking and then slightly high voice mentioned that he developed an interest in Japan through the music and live-action TV shows, then later commenting that the spoken language in anime is often casual / informal (which is true. If you want to learn how to speak Japanese properly, anime is not the best example to follow).

Then they talked about video games, past conventions, autographs they're planning to get, other things, and I was for the most part, listening. All that was going through my head was, This guy sounds cool! I want to turn around and see him!

From their conversation, I also learned that the slightly high voice lived in Nova Scotia and came to Fan Expo via a 19-hour car ride (ouch!!). I also learned that he was attending the Hatsune Miku concert screening on Sunday.

I did end up turning around a few times, but never got a good look at his face. All I remembered was: he was tall, wore dark grey, and had a dark grey-brown hat.

After getting Yuu Asakawa's autograph, I thought, Well, maybe I'll see him again at the Miku concert on Sunday.

Well...

I actually saw him on Saturday! And Sunday morning. He attended a good number of the panels that I attended -- and often sitting somewhere in front of me. o.O' 

He attended:
-The Hatsune Miku panel
-The Q&A session with Yuu Asakawa (he asked her a question in Japanese)
-The Takamasa Sakurai presentation

During those panels, I kinda stole glances at him every now and then (haha, it's like high school all over again). On Sunday before the Takamasa Sakurai presentation, I Streetpassed him for the second time. Then and there, I decided to send him a personal message.

"U R hot, guy! :)" was my message. He was definitely cool, but I wasn't expecting anything back from my message. We won't be able to Streetpass again for who knows how many hours, and Fan Expo would be finished by then. And who knows if he would even get this message -- let alone read it. I just... wanted to express it... to him. But too shy to do it in person.

When I entered the auditorium for the Hatsune Miku live concert screening, I thought, This place is huge! There's no way I'll see that guy here. Like, if he decided to sit at the balcony, there's no way that I would know, being in the Orchestra area. I took my seat and did some Streetpassing. Close to 30 minutes before the concert started, I looked to the entrance by my level, and there he came in with his friend... and sat in the same row as me...

I stared him, dumbfounded. Of all the possibilities where I would have missed seeing him, he's here... before me... He and his friend then moved to some empty seats at the very front... in front of me. -_- Am I doomed to always see the back of his head?! As usual, I stole glances at him from time to time.

I'm not sure, but I think he got my Streetpass message during the concert. All of a sudden, he started looking around the auditorium. At that point, I didn't know what to do. I wasn't expecting anything from him. I didn't want to put any sort of pressure on him. To me, that meant (sadly): I couldn't interact with him.

I think he figured out who I was in the end because when the concert was over and the lights came on, he turned around and looked straight in my direction (or at my area -- I looked away before I could tell for sure). 

I'm not expecting anything from him, I thought, and I got off my seat and walked out of the auditorium.

I went to the washroom and gathered my thoughts. This was the first time I ever had a crush on a guy whom I knew I would (most likely) never see again. 

When I exited the washroom, I thought, That guy is gone now for sure. He's on his 19-hour drive back to Nova Scotia.

I exited the main entrance of the Metro Convention Centre, and there he was -- sitting by the curb with his friend, playing his 3DS. Again, I stared at him -- this time with my jaw dropping. Then the thought came back to my head: what do I do?

If I wanted to interact with him at all, this would be my last chance...

After what seemed like minutes, I gritted my teeth and started to walk away. I'm not expecting anything from him -- that's not why I sent that message. I wanted to express how I felt... that's all

About a minute later, I stopped walking. I walked back to the Convention Centre, took a pic of his back, and left.

I never did Streetpass him again.

Hot guy is playing his 3DS, sitting next to his friend in the orange hoodie.

One unfortunate side effect of my "one-sided convention crush": Every time I do Streetpass these days, I think about Fan Expo -- and him. It makes me a bit sad. I guess I really did want to say "hi" in the end...

I hope he got back to Nova Scotia safely, and I hope he comes to Fan Expo next year. I'd like the chance to see him again. And maybe to say "hi".

I think the phrase is: "Mata aitai".


If you read this part of the blog... thank you for reading! I certainly wasn't expecting it to be this long... sooo embarrassing to write, but I'm glad it's written and expressed.

Thanks again, and take care! :)


Sunday, 18 August 2013

BLOG -- Pre-Fan Expo Canada 2013 Excitement

Since Fan Expo is coming up this week, I thought I'd blog about the things I'm hoping to see and do while there. Normally, I'd set some sort of an itinerary the first day of the convention when I see the schedule, but the schedule is actually already available: http://www.fanexpocanada.com/schedule/

Last year, I was all about the comic panels, Gillian Anderson, and William B. Davis (X-Files!) -- this year I'm all about vocaloids and Yuu Asakawa (the Japanese voice actor for Sakaki from Azumanga Daioh, and Luka Megurine Vocaloid). And due to this focus, there were several panels I had to pass up on.

Events / Panels I'm Hoping to Attend
WORKSHOP – HOW TO PLOT ANY STORY IN UNDER AN HOUR -- I don't think I really need to attend this, but I'd like to attend at least one panel hosted by Ty Templeton.

PUBLISHING YOUR OWN GAME -- I'm not sure what kind of game is being referred to here, but it might be interesting regardless.

COMIC BOOK LAW – WHAT CREATORS NEED TO KNOW -- This doesn't apply to me... but it's still worth knowing.

CRYPTON FUTURE MEDIA PRESENTS: HATSUNE MIKU PANEL -- I have to attend this!

DIRECT FROM JAPAN - YUU ASAKAWA, STAR OF VOCALOID -- I think this is a Q&A session with Yuu Asakawa. I gotta attend this as well.

VOICE ACTING 101 WITH BRAD SWAILE -- I might end up missing this, but hopefully not.

TAKAMASA SAKURAI: SPECIAL JAPANESE POP CULTURE PRESENTATION -- If he is also the Japanese Guest of Honour for Fan Expo, I might as well see what this is about.

EXCLUSIVE VOCALOID: HATSUNE MIKU LIVE PARTY CONCERT SCREENING -- I'm totally attending this. I mean, I did buy the separate admission for this.

I'm sure there are other events / panels, but those are all I see so far in the schedule.


Events / Panels I Wish to Attend but Probably Can't
BASIC KICKSTARTING & CROWD FUNDING -- I don't think I need to attend this, but I'm curious.

TRIOS PRESENTS: SO YOU WANT TO BE A GAME DEVELOPER? -- It's not a secret that I have an interest in video games. And I won't lie -- I'd love to create a video game one day (in addition to my want to create and publish a text-based game one day).

AT LEAST ONE SKETCH DUEL -- This year, almost all the sketch duels are conflicting with something else. Hopefully I'll be able to attend at least one.

INSERT ANY OTHER EVENT I WANT TO ATTEND BUT CAN'T -- I'm sure there will be other events / panels I want to attend, but won't be able to. Actually, that will be the case. I just know it.


Autographs I'm Hoping to Get
Yuu Asakawa -- I want her to sign one of my Azumanga Daioh DVDs, and hopefully an autograph board (I gotta find me one!)

Brad Swaile -- I totally love his voice-acting work as Rock from Black Lagoon and teen / adult Gohan from Dragon Ball Z.


My Shopping List
-Snazzy art from the artists alley. I don't have any set must-get DVDs or manga this year. Maybe The Legend of Korra Blu-Rays, if it's decently priced. I still haven't seen the series, but if it's as good as Avatar: The Last Airbender cartoon series, then I know it'll be amazing. Maybe some video game artbooks, too.


Thanks for reading! To those planning to attend Fan Expo this year, what are you looking forward to? 

By the way, next week's blog will most likely be delayed. Just like last year, I'll need some time to recover from the walk / wait / excite-fest that is Fan Expo Canada. :)

Sunday, 11 August 2013

EXPOSURES (VIDEO GAMES) -- Dragon's Crown [PS3]

So I started playing Dragon's Crown yesterday afternoon (finally picked up the game on Friday, but was feeling too sick to play it then), and the only times I took a break was to eat dinner and then to go to sleep. Then today, the only times I took a break was to wash my hair and to write this blog. Believe me, I'm going back to playing right after this! ;)

Dragon's Crown


Playtime Length (so far): 13-ish hours
Platform Played on: PS3
Language: English
Type of Game: Beat-em-up / Brawler, RPG, Class-building
Game-specific Details: Currently playing as the Elf class, level 17


Brief Overview
Dragon's Crown, in a nutshell, is like a classic beat-em up / brawler-type game with revamped graphics, music, controls, and features. When you start the game, you choose a character class, and then you adventure through various areas, killing baddies, gaining experience, and taking loot. Along the way, you'll run into the bones of other adventurers, whom can be resurrected as AI characters, and taken along with you on future journeys (up to 4 characters max in one party).

And there is a story attached to this game. There are more features in Dragon's Crown, like rune magic, secret chambers, class-building, but since I'm still currently going through my first playthrough, I am currently unsure of all the features (I mean, I thought I was close to beating the game and an NPC just gave me an item to unlock another feature).

The different character classes in Dragon's Crown.

My Current Likes
- The 4-Player multiplayer aspect: It's kinda rare these days to find a game that supports local co-op for 4 people. I find that this is one of Dragon's Crown's main draw for me (besides being developed by Vanillaware, a company that makes lovely, charming video games).

- The graphics: I love it. I find it intriguing that characters are often designed with out-of-whack proportions (just take a look at the Fighter's massive shoulders in the image above (the Fighter is the guy in grey armor). The colouring / shading is also spectacular. You can't always tell if you can interact with some of the objects in the background or not (it's so cool when you realize that you can). And I love the landscapes -- they look so breathtaking.

- The music: A lot of it is more ambience than anything, but there's this unearthly feel to it. You can check out Dragon's Crown's official website to listen to the town theme.

- The fighting controls: For a beat-em up / brawler-type game, the controls play almost like a simple fighting game. No, no quarter circle combos or anything like that (at least, not that I know of). It's more like, there's a lot more opportunity in Dragon's Crown to chain attacks and do combos. Like for the Elf (not sure if it's the same with every character), she has an attack that could launch the enemy in the air. She also has a sliding attack and one that drills down on the enemy. Mix those in with her regular chain attack (mashing the square button), and the elf could possibly take down an enemy the next time it hits the ground. I've just never seen or played another beat-em up / brawler with controls like that.

- The short bursts of play commitment: Even though I was completely taken when I started Dragon's Crown, one of the things I really like is that each dungeon, at least so far, is relatively short. Playtime runs about 15-30 minutes per dungeon, and then you're back in town, planning your next outing.

- The looting: Well... I enjoy looting. That's about all I need to say.

- The secret chambers: One thing I like when going through a dungeon for the first time, is trying to figure out how to access the secret rooms. Sometimes it's like a puzzle. Other times, it's just remembering to tell Rannie (your lockpicker buddy) to open the door that looks like a part of the background.

- The multiplayer aspect with AI: It's nice to have the option in case you have nobody to play with.

My Current Dislikes
- The AI characters: They generally suck, lol. I still appreciate that it's there.

- The chaos with 4 players: Again, I am super glad that there's a 4 player multiplayer option, but sometimes things can get really hectic and I might not know where I am on the screen. I imagine it would be a little less hectic when playing multiplayer with people since there could be a devised plan or something (I know my sister and I used to have plans when playing these types of games). 

The chaos with 4 players.

- The storytelling format: The storytelling is all voiced by one narrative; even the dialogue of other characters. I guess it's fitting for the type of game, but I would prefer it if all the different characters had their own voice in the story -- it would totally feel more engaging for me.

- The constant main quest reminder: Every time you exit any kind of place in town, the narrator will remind you of your next main quest. That means for me, I would hear it at a minimum... 4 times (I always check out: Morgan's Magic Shop, The Adventurer's Guild, The Temple, and The Tavern). I hear that this has been removed with the latest patch in Japan. Hopefully that patch comes here as well.

- The online play option is character-specific and starts off locked: In order to unlock online play, you'll have to clear the first half of the playthrough offline... for each character. That means, if you clear the playthrough offline with the Wizard class, you'll unlock online play for the Wizard only. It just makes for a lot of offline play if you want to unlock online for all the classes.


My Current Indifferences
- A lot to do in one screen: In every dungeon, in every screen, besides beating up the baddies, you can also use the right analog stick to: 1. find hidden treasures to add to your score, 2. find rune engravings to potentially use rune magic (available later in the story), or 3. investigate things that you think might prompt a narrative or clue. By themselves, it's fine, and I actually do have a lot of fun when looking for this stuff. But sometimes, especially when trying to cast rune magic while enemies are on the screen (some rune magic are cast against enemies), it could be a little, well, too much. I think this would be less of an issue when playing with other people since some of them would probably help with it.

- Class-building: I think the class-building here is just standard. I like that it's displayed as tarot-like cards and tells you which skills are common and which are class-specific, but most the of the skills, at least for the Elf, don't excite me that much. Or -- if they do, I have to wait so many levels to put more points into the skill I want. Right now, I'm adding as many points as I can into the boots skill (I want a kick-a** elf!), the power shot skill, the skill that adds more score for each coin picked up, and when I can, the deep pockets skill.


My Overall Impressions
Despite my pet peeves about Dragon's Crown, I'm enjoying the heck out it. I can't wait to unlock online play so I can play with my friends. I also want to know more about the story. And I want to try playing the other character classes as well. I think my next playthrough will be as the Sorceress or Wizard.

By the way, if you already have Dragon's Crown, remember that the Storyteller DLC is free until early September 2013!


Thanks for reading! As always, feel free to comment about anything. :)

Sunday, 4 August 2013

REVIEW/THOUGHTS [ANIME] -- Baccano!

Number of Episodes: 16 [25-ish minutes each episode]
Language Watched: Japanese with English subtitles
Licensed? (As of this entry): YES
Genre(s): Gangster, Mystery, Action, Suspense, Dark Comedy
Overall Impression: Crazy, bloody, fun, and highly recommended!



SPOILER ALERT WARNING!!
This review will contain some spoilers -- or rather, there will be a "Spoilers" section at the end of the review to go into further detail about certain things. There may still be slight spoilers throughout the review, but I've tried my best to keep them at a minimum.


PERSONAL STANDING (Pre-exposures, thoughts, etc.)
My first exposure to this series was its opening theme song, Gun's & Roses. When I was helping out with the anime-themed game shows, one of the things I did was amass a huge collection of anime songs. I thought it was pretty neat, 'cuz it allowed me a chance to expose myself to songs I wouldn't normally be exposed to. And through that, I was exposed to Gun's & Roses. I enjoyed the tune and was curious how the song matched up with the actual anime (i.e. Baccano!), so I looked up the anime's opening video on Youtube.

Opening theme to Baccano!

I was intrigued by the stylish and flowy animated quality, but also a little hesitant about the probable plot -- it just looked like a high-energy mafia-type anime.

Fast forward to this year, when I bought the DVDs during a sale. Then just this week, I started watching it with my sister. We finished it in 3 days. Before, I thought it would just be a high-energy mafia-type anime. Boy was I wrong!


STORY
Baccano! doesn't really have one main storyline. It's split over multiple storylines that come together -- not exactly to create one storyline with one main character -- but to create an overall understanding of events among a large cast of characters. Here's a few of the more focused storylines:

1. Eve Genoard is trying to find her missing brother, Dallas. The Runorata family is also trying to find Dallas, but want him dead.

2. A string of incidents happen on the train Flying Pussyfoot. Among the incidents is the monstrous "Rail Tracer", offing the passengers "at random".

3. Firo is on his way to be welcomed as the newest member of the Martillo family. Elsewhere, a miraculous concoction is created and the higher powers are scrambling to get their hands on it.

Now, these storylines all sound pretty normal -- maybe even like regular mafia-type stories -- but I've left out an important detail (and probably a few other details). And I'm not going to say what it is -- that would ruin the surprise (I'll mention it in the "Spoilers" section). It was this detail that piqued my overall interest once I gave the first episode a shot. Totally unexpected and mysterious!

Ahhh, the mystery!

TIME JUMPING STORY STRUCTURE
Baccano! jumps back and forth in time, often surrounding the 1930s. In the beginning, this creates a lot of confusion as to what's actually going on in the series. By the end, not so much. By the end, it all makes sense. I think the time jumping story structure works as it adds mystery throughout the series, and also a lot of "aha!" moments that couldn't be achieved if the episodes went in chronological order.

BLOODINESS AND HORROR FACTOR
You wouldn't really imagine this from watching Baccano!'s opening theme (at least I didn't), but this is one bloody anime series! It holds no restraint when it comes to displaying guts, blood, and gore -- at least, from my perspective. It also succeeds in creating uneasy, horrific moments -- moments that play with your imagination instead of it being shown to you. Though there are moments where we see the gore in action. My main point here is, well, just a warning to those who are squeamish to animated blood!

One uneasy, horrific moment.

Another uneasy, horrific moment.
If you can't see what's going on, a character is being threatened 
to have his face scraped against some railroad tracks... while on a moving train.

DARK COMEDY
Now there's a ton of dark comedy in Baccano! and it works well. A lot of the comedy comes from character interactions, but also from the situations specific to each character. I'll mention some of my favourite dark comedy moments in the "Spoilers" section.

A very funny scene. I'll describe it 
in the "Spoilers" section.


CHARACTERS
This is the true meat of Baccano! When I read up on Baccano! on Wikipedia (I generally try to do a bit of research on whatever I review / blog about), it mentions that the creator mostly allows the characters' interactions to create the plots -- and it really shows. Baccano! features a large cast of characters -- many of them unique by either over-the-top personality quirks, or memories -- but still genuine and sincere. Backstories are rarely mentioned and that's okay. I mean, there's, like, at least 15 main characters. There's 16 episodes in the series. You can't tell them all and still have a moving plot...

That aside, many of the characters are likeable or at least entertaining. Despite the over-the-top personalities, many are still very relatable. Some characters creep me out, like Ladd Russo or Graham Specter. Seeing Ladd in action actually makes my hair stand on end sometimes, haha...

My favourite characters include Firo Prochainezo, Ennis, Vino, Chane Laforet, Czeslaw Meyer, Jacuzzi Splot, and of course, these two characters below:

Say hello to Isaac Dian and Miria Harvent. 
Chances are they would say hello to you.

I'll talk a bit more about each of my favourite characters in the "Spoilers" section (with a screenshot for each character so don't check it unless you've watched the series!).


MUSIC
The music is varied and great. The most prominent are Swing-type pieces with lots of brass. Also prominent are the intense violin pieces, and Western-sounding pieces that feature a harmonica. Some of the music has a gangster feel, but also something that feels like it came from the 1930s. Some pieces are also uplifting with a hopeful tone. Almost everything is atmospheric -- capable of standing alone, but adds a lot to the mood / tone of the scene. As I said before, it's varied.

Besides the awesome opening theme song, here's a few other cool, memorable pieces:

Nagai Nagai Yume no Naka no Utage - Baccano! no Theme
Main theme to Baccano! It makes me want to dance.

Abikyoukan no Kurutta Butai
Start listening to this around 0:13. 
I love the intense buildup.

Hikari to Kage Futatsu no Cannon
An uplifting, hopeful strings piece. 
Just wait till you get to around 2:10... heheh...
 

JAPANESE / ENGLISH DUBBING
The Japanese dubbing and English dubbing are both great. Just don't switch between them right after each other. After watching the last episode in Japanese dubbing, I decided to re-watch it in English dubbing and it sounded horrible. The Japanese and English dubbing are different, but they both work with this series.

The Japanese dubbing nailed each character, especially Isaac and Miria. The English dubbing also achieves this with their gangster slang and '30s lingo. But the English voicing sounds a bit heavier and lower throughout -- it would be a contrast if you just watched Baccano! in Japanese dubbing (and vice-versa if you started with the English dub and then switched to Japanese dub).

I just wanted to commend Baccano! on its great dub work.


DVD EXTRA CONTENT
Since I bought the DVDs, there were some extra content. Not much, but some. There were English dub commentaries for episodes 4, 7, 9, and 15. I haven't listened to them, so I have no comment on those. Here are the rest:

Baccano! Propaganda Program (10 mins) -- This briefly looks at some of the characters and how the team went about achieving the '30s look and architecture for Baccano! It was interesting hearing some of the Japanese voice-actors' takes on voicing their character.

Promotional Video (3 mins) -- This is a Japanese promotional video for Baccano! Seeing this makes me want to read the light novels (but they're not translated, bahhhh).

Textless Opening Theme -- I'm glad this is included. The high-energy opening deserves a textless version :)

Textless Ending Theme -- The ending theme song is really nice. Don't really know if we need a textless version, but it's nice to have anyway.



CLOSING THOUGHTS
Baccano! is high-energy and crazy fun with a ton of blood and gore. If you can stomach animated blood / gore, I highly recommend this series. It won't necessarily make you go 'Now that's something to think about' all the time, but it will provide lots of entertainment. 

If you're unsure about buying yourself a copy, you can legitimately watch it on Youtube! Funimation was really nice to upload the whole series (Japanese dub with English subtitles): https://www.youtube.com/watch?v=5dCqwmto7X0&list=TLhTxy6lxa47M

I'm getting this itch to re-watch the whole series -- to get a better grasp of what was happening in the earlier episodes (since I now know what's going on).

Left to right: Maiza, Firo
Firo looks so cool, lol.


Thanks for reading! If you want some more input about something I didn't cover, feel free to ask. :)

So I'll do the scrolly thing and the "Spoilers" section will appear after that. Then I'll add some more scrolly things after the "Spoilers" section in case anybody wants to comment, but not see the spoilers.

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SPOILERS

I've left out an important detail (and probably a few other details).
 
The major detail here is the immortality -- some characters are immortal (and unaging)! Watching the opening theme, you wouldn't expect that at all. But the immortality makes for some interesting reactions and character dealings. For example, how the Gandor family dealt with Dallas Genoard was simply brilliant (dumping cement on him and throwing him in the river to drown indefinitely).
 
Seeing the characters all cheerful about being immortal makes me think that being immortal (and unaging) wouldn't be such a bad thing.

 
I'll mention some of my favourite dark comedy moments in the "Spoilers" section.

I guess let's start with this one:


-This was happening on the Flying Pussyfoot. 3 groups decided to hijack a passenger car at the same time. One groups bursts through one end yelling, "Hands up in the air!" Then the second group (which is one guy already in the car) brings out his guns and yells, "Everybody down on the floor!" Then the third group (also one guy) bursts through the other end, brandishing a knife, yelling, "Don't move!" Seconds later, a passenger says, "What should we do?" Then we cut to Isaac and Miria, following the instructions from all three parties. It'd be freaky if this was in real life, but since it's not... it's so funny and ridiculous.

-Also on the Flying Pussyfoot, when the Rail Tracer asked Rachel for train tickets, Rachel's reaction towards his asking was so funny. It just seems like such a trivial matter, when compared to the overall horror that's taking place there. So... she wasn't freaked out that the Rail Tracer was pretty much covered in blood?

-Almost any scene with Vino has some kind of dark humour in it.

-Almost every scene with Isaac and Miria has humour in it, dark and light.


I'll talk a bit more about each of my favourite characters in the "Spoilers" section.

Well, let's start with my favourite couple (yes, they get the spotlight again).

ISAAC DIAN AND MIRIA HARVENT

Isaac and Miria are like the beacons of light in this series. They are just -- so -- cheerful! I can't imagine anybody not cracking at least one smile towards their bubbly brightness and crazy antics. Being robbers, of course they cause trouble for some people, but in general, they spread happiness wherever they go.


FIRO PROCHAINEZO

Firo is just cool. He's like a punk with a good heart (ahhh... what I'd want for my dream guy). He's quick on his feet and good at beating up jerks. :)


ENNIS

I almost always sympathize with non-human characters. I always find it wondrous to see their path to developing human emotions through others' acts of kindness. Ennis is no exception.


VINO

This guy is crazy and twisted... but he's super cool. Being a former acrobat, he is like the perfect assassin character. I'd love to have such heightened reflexes... and confidence. It was pretty horrible that he tortured Czeslaw, but understandable from Vino's perspective and his sense of justice.


CHANE LAFORET

I love Chane's sense of loyalty, and her intense desire to protect those she loves. I can totally relate. I also like her black dress.


CZESLAW MEYER

Czeslaw is relatable to me. Not the desire to find and kill immortals, but the difficulty in trusting others. And like Czeslaw, that distrust stems from past events.


JACUZZI SPLOT

Jacuzzi cries a lot, but he cares a lot. I kinda relate to him, too, wanting to help others before helping oneself. These days, I'm trying to focus more on myself, but it's still nice to see selflessness in a character every now and then. It just makes him cool.


 

If you read my spoilers, thanks for reading them! Now to finish with more scrolly things. Feel free to comment :D


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